Music
A couple musical piece's composed in my room :) (or at school, of course).
I specialize in crafting immersive experiences through Unity 3D, XR, game AI and web technologies.
Bridging the gap between code and interactive art.
Internship
Internship
A couple musical piece's composed in my room :) (or at school, of course).
All the projects I have done in Unity so far.
I made packman in unity and posted it on itch.
Want to see some particles in action?
Galaga in a new light play it on itch!
Foundation in media, design, and software development.
Internship focused on VR and educational immersive experiences.
Internship at the Dutch Institute for Vulnerability Disclosure. Working on cybersecurity and securing systems.
Continuing higher education to deepen my knowledge in software engineering and advanced technologies.
Chose Technical Computer Science over Computer Science and Business Management to focus on software architecture, systems engineering, and technical problem-solving.
A faithful recreation of the classic arcade hit, developed entirely in Unity to explore core game loop architecture and 2D physics.
An experimental VR project focusing on smooth locomotion and teleportation mechanics to ensure player comfort in virtual spaces.
My personal spin on the retro shooter, featuring modern particle effects and an escalating enemy AI system.
The Twinstick Shooter project focuses on precision shooting mechanics, smooth player control, and dynamic enemy AI behavior.
Explores visually appealing particle effects using Unity’s Particle System, featuring complex explosions, trails, and dynamic environmental reactions.